#include "ConeGeometry.h"
POCELAIN_NAMESPACE_BEGIN
ConeGeometry::ConeGeometry(
    Real radius,
    Real height,
    uint32_t radialSegments,
    uint32_t heightSegments,
    bool openEnded,
    Real thetaStart,
    Real thetaLength)
    :CylinderGeometry(0, radius, height, radialSegments, heightSegments, openEnded, thetaStart, thetaLength)
    , radius(radius)
{
}
POCELAIN_NAMESPACE_END
